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We create 3D assets, characters, environments and marketing material for videogame studios. From concept art to the final asset ready for engine.
Production Pipeline
We receive your idea and help you find references that capture the style you're looking for, or if you already have a concept, we help you establish the production while respecting your bases and requirements.
We transform the idea into a 3D model with high-fidelity details. We iterate on the model until the result is 100% satisfactory.
We adapt the sculpt to a clean and optimized topology following your needs and the requirements of the game engine to be used. We then add color and materials that will bring the model to life.
We export the model and textures following the recommended pipeline. Our artists have experience in Unity and Unreal, so we ensure the delivered product is highly functional.
Portfolio

DC Justice League
Client JamCity

Jurassic World Teaser
Property Digital 10

T Rex
Client JamCity

Killer Klowns
Client Katapix

Prime Time Tactics
Client Katapix

Cloudy Island
Property Digital 10
Full Gallery
VideoGamesDC Justice League
Client JamCity
VideoGamesMagic Match
Client JamCity
VideoGamesEmma - HP
Client JamCity
VideoGamesMad Hatter
Client JamCity
VideoGamesYagu
Client CVS Montería
VideoGamesCookie Jam
Client JamCity
VideoGamesKiller Klowns
Client Katapix
VideoGamesPrime Time Tactics
Client Katapix
VideoGamesSancho Paisa
Client Visualmente
VideoGamesYagu
Client CVS Monteria
Slide to explore
Give us the engine, the artistic style and the type of asset you need. We integrate our team into your pipeline and deliver 3D functional art from the first import.
Tell us about your game
Thank you, we will review your brief and contact you shortly.